Date: Sunday, April 9 2017
Time: 16:00 - 21:00 (GMT)
FG Type (Classic or Unity):
Ruleset: D&D 5E
Games Master: Baron28
Minimum Players: 4 Maximum Players: 6
Booked: 6 Pending: 0
Available: 0
Attendees
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The Dungeon originally designed by Gary Gygax himself to kill his players is back and better than ever! Now, thanks to the efforts of Chris Perkins and your DM, Tomb of Horrors has been converted to run on the D&D 5e ruleset. 10th level pre-generated characters will be available from all of the 12 core classes available in the PHB. Recommended players will have some experience with high level characters in Fantasy Grounds and have not played this adventure.
About the Tomb…
Somewhere under a lost and lonely hill of grim and foreboding aspect lies a labyrinthine crypt. It is filled with terrible traps and not a few strange and ferocious monsters to slay the unwary. It is filled with rich treasures both precious and magical, but in addition to the aforementioned guardians, there is said to be a demi-lich who still wards his final haunt (Be warned that tales told have it that this being possesses powers which make him nearly undefeatable). Accounts relate that it is quite unlikely that any adventurers will ever find the chamber where the demi-lich Acererak lingers, for the passages and rooms of the Tomb are fraught with terrible traps, poison gases, and magical protections. Furthermore, the demi-lich has so well hidden his lair, that even those who avoid the pitfalls will not be likely to locale their true goal. So only large and well-prepared parties of he bravest and strongest should even consider the attempt, and if they do locate the Tomb, they must be prepared to fail. Any expedition must be composed of characters of high level and varied class. They must have magical protections and weapons, and equip themselves with every sort of device possible to insure their survival.
Bookings
This event is fully booked.