Date: Saturday, October 18 2014
Time: 19:00 - 00:00 (GMT)
FG Type (Classic or Unity):
Ruleset: Pathfinder Society
Games Master: rhythmist
Minimum Players: 4 Maximum Players: 6
Booked: 5 Pending: 0
A Pathfinder Society Scenario designed for levels 1-5.
More than a millennium has passed since the “machine mage” Karamoss’s failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine drill, the once-dormant dungeon springs to life, and it will take all the PCs’ resourcefulness and skill to make it out alive.
Bookings for this event have now closed.