Date: Monday, October 19 2015
Time: 01:00 - 06:00 (GMT)
Ruleset: Pathfinder Society
Games Master: jshauber
Minimum Players: 4 Maximum Players: 6
Booked: 6 Pending: 0
A Pathfinder Society Scenario designed for levels 5–9.
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor’s tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor’s secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders—a task complicated by their pushing past enemy lines.
Content in “Weapon in the Rift” also contributes directly to the ongoing storyline of the Silver Crusade faction.
Written by Nathan King.
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.
Accepting 4-6 players for this game. I will contact players the week before the game to work out details on the PCs. Fantasy Grounds formatted XMLs are best but I can also accept Herolab files for those with no FG experience.
This event is fully booked.