Date: Sunday, November 10 2019
Time: 00:00 - 02:00 (GMT)
FG Type (Classic or Unity):
Ruleset: Call of Cthulhu
Games Master: Damned
Minimum Players: 2 Maximum Players: 5
Booked: 5 Pending: 0
Call of Cthulhu introductory adventure – no experience required
“November, 24th, 1924. You have been working tirelessly with shovel, spade, and trowel in the Egyptian Valley of Kings. The sun beats down upon you as you carefully unveil the entrance of an ancient structure buried deep into a cliff face. Your party of contracted laborers works like busy ants and soon a doorway is uncovered. You stand proudly at the base of thirteen steps descending into an entryway covered by a large stone slab. The laborers construct a primitive pulley system and hoist the hefty slab into the sky.
Stale air from the dark hallway invites you inside with a promise of untold treasure. You excitedly rush inside into the darkness—you are mere steps away from fame and fortune.
As you enter within, you hear a cry of alarm from one of the laborers. The stone slab behind you suddenly slams to the ground and you are trapped inside! You are plunged into darkness as the stone slab bangs into place.
“Now, you must make a Sanity roll. With every stressful or horrifying encounter, your investigator runs the risk of losing their wits and fall into a state of madness! Look at the circled number on your investigator sheet under the box labeled Sanity. This indicates your investigator’s current Sanity points. To remain calm and collected you must roll under your Sanity points. If you roll above your Sanity points you have failed the roll and are at risk of losing your hold on rationality.”
This event is fully booked.