Date: Friday, April 8 2016
Time: 09:00 - 12:30 (GMT)
FG Type (Classic or Unity):
Ruleset: Call of Cthulhu
Games Master: ShoggothPete
Minimum Players: 3 Maximum Players: 4
Booked: 3 Pending: 0
Available: 1
Attendees
Confirmed:
|
Pending: |
Perched on a bleak and inhospitable rock off the coast of Scotland, the Hallowsay Light has guided sailors for over seventy years. Now its beacon has gone inexplicably dark, imperiling the ships that ply the waters of the North Atlantic. The news has reached the lighthouse tender Helios, already steaming toward the island of Hallowsay for its fortnightly relief of the station. A search party, made up of three volunteers from the crew of the Helios and a relief keeper, is sent to investigate. What awaits them are horrors from beyond!
Beginners are welcome, the game relies heavily on good roleplaying, so if you can do that you’ll be fine. The adventure will finish within 3 hours. I’ve run this scenario a lot of times, but I’m new to running online… should be fun.
Bookings
Bookings for this event have now closed.
Have a Fantasy Ground license, do I need the Call of Cthulhu ruleset to play?
Welcome. You only need a core Fantasy Grounds license (‘Full’ outright or subscription). My ruleset license will let you face the horrors within Call Of Cthulhu.
CONFIRM YOUR BOOKING PLEASE.
I’ve sent out emails with some details for the game. Not everyone has responded. Please let me know that you’re still available to play? If your plans change later, also, please let me know?
Confirmed. Will certainly let you know if anything comes up.
ShoggothPete. If you have a space open and can take a last minute attendee, drop me a line at d1wright@hotmail.com.
Thanks.
Welcome Aboard 🙂
I would be interested in playing
I am interested but can’t book it
nevermind its just too late for me to play